AI Insights · Timothy · July 2024
Top 5 High Fantasy Games in Tunisia Q2 2024: Performance Overview
Discover the performance of the top 5 high fantasy games on a unified platform in Tunisia for Q2 2024. Metrics include weekly downloads, revenue, and active users.
In the second quarter of 2024, high fantasy games have shown varied performance metrics in Tunisia on a unified platform. Here's a closer look at the top 5 games: Coin Master, Total Battle: Strategy Game, Clash Royale, Clash of Clans, and Lords Mobile: Last Rise of Qin.
Coin Master from Moon Active witnessed fluctuations in all metrics. Weekly revenue started at approximately $498 and peaked at around $855 in early May, before declining sharply to about $2 in mid-June. Weekly downloads varied, with a high of 56K in late April and a low of 10K in early April. Active users saw a slight decline from 706K in early April to 567K by the end of June.
Total Battle: Strategy Game by Scorewarrior experienced a more consistent performance. Weekly revenue ranged from $103 to $301, peaking in early June. Downloads showed significant growth, starting at 480K and reaching 1.2M by the end of June. Active users also increased, rising from 1.8M in early April to 2.5M by late June.
Clash Royale from Supercell had steady metrics. Weekly revenue fluctuated between $115 and $246, with a peak in early June. Downloads ranged from 1.1M to 1.6M, with a notable increase towards the end of the quarter. Active users remained strong, starting at 55.1M in early April and peaking at 65.4M in mid-June.
Clash of Clans, another title from Supercell, showed stable performance. Weekly revenue ranged from $117 to $223, with a peak in mid-May. Downloads fluctuated between 703K and 1.4M, with a peak in late April. Active users remained consistent, starting at 48.9M in early April and ending at 42.9M in late June.
Lords Mobile: Last Rise of Qin by IGG.COM saw varied performance. Weekly revenue ranged from $120 to $191, with peaks in mid-May and early June. Downloads started at 3M and peaked at 5.7M in late June. Active users showed some fluctuations, starting at 16M in early April and ending at 15.9M in late June.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's website.